All Deadlock Weapon Items Explained
Tier 1 Items: 500 Souls
The tier 1 Weapon items in Deadlock are ideal for last-hitting candle troops or creeps in the lane. You also get +6% weapon damage in return for 500 souls with each item from this category. NameStatsPassive/ ActiveBasic MagazineAmmo: 26%Weapon Damage: +15%NAClose Quarters+5% Bullet ResistDeal additional Weapon Damage when in close range to your target+25% Weapon Damage (Conditional)15m Close RangePoint Blank ComponentHeadshot BoosterFire rate: +4% Bullet Shield Health: +40%Deal bonus Weapon Damage with headshots+40 Headshot Bonus Damage7.5s CooldownHigh-Velocity MagBullet Velocity: +20%Weapon Damage: +13%Bullet Shield Health: +65NAHollow Point WardSpirit Shield Health: +95Spirit Power: +4When you are above 60% health, deal additional Weapon Damage.+22% Weapon Damage (Conditional)Monster RoundsWeapon Damage vs NPCs: +30%Bullet Resist vs NPCs: +25%Bonus Health: 30Health Regen: 1NARapid RoundsFire Rate: +11%Sprint Speed: +1m/sNARestorative Shot+90 Bullet ShieldWeapon Damage: +6%Your next bullet will heal you based on what target you hit.40 Healing from Heroes15 Healing from NPCsCooldown: 6s
Tier 2 Items: 1250 Souls
While the early items let you dominate lanes, you would want to increase your productivity around the map and the tier 2 Weapon items are perfect for that in Deadlock. These items not only offer +10% weapon damage but also come with important buffs for only 1250 souls. NameStatsPassive/ ActiveActive Reload+50 Health+10% Weapon Damage+18% AmmoWhile reloading, pressing R during the highlighted portion will instantly finish your reload and grant you Fire Rate and Bullet Lifesteal.+20% Fire Rate Conditional+20% Bullet Lifesteal Conditional7s Duration18s CooldownBerserkerAmmo: +4Bullet Resist: +9%Your Weapon Damage increases as you take sustained damage.+6% Weapon Damage per Stack100 Damaget taken to Stack, 10 Max Stacks, 10s DurationKinetic DashBonus Health: +100Health Regen: 1.5Your next Dash-Jump does not cost an extra stamina and you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.+20% Fire Rate (Conditional)+5 Temporary Ammo (Conditional)8s Duration10.5s CooldownLong Range+10% Weapon DamageReload Time: -20%Bullet Shield Health: +140Deal additional Weapon Damage when beyond a minimum distance from your target.+30% Weapon Damage (Conditional)15m Min. DistanceMelee ChargeWeapon Damage: +10%Bonus Health: +75Melee Distance: 40%Impact increases your ammo for that mag instead of reloading (so if your ammo is 2/8, it becomes 10/8). Reloads you instantly if in the middle of a reload.+20% Bonus Heavy Damage16s CooldownMystic ShotWeapon Damage: +12%Spirit Power: +4Your next bullet deals bonus Spirit Damage.+65 Spirit Damage5.75s CooldownSlowing BulletsWeapon Damage: +16%Spirit Power: +6Your bullets apply Movement Slow.+25% Movement Slow (Conditional)1.3s Slow DurationSoul Shredder BulletsWeapon Damage: 7%Your bullets apply a debuff that amplifies your Spirit Damage against the target and grants you Spirit Lifesteal against them.8% Spirit Amp (Conditional)+20% Spirit Lifesteal (Conditional)6s Debuff DurationSwift StrikerFire Rate: +22%Bullet Resist: -5%Ammo: +10%NAFleet FootBonus Health: +90Slide Distance: +25%Removes the Movement Speed penalty while shooting.Use it to Gain Movement Speed and Ammo.+3m/s Movement Speed (Conditional)+30% Temporary Ammo (Conditional)4s Duration19s Cooldown
Tier 3 Items: 3000+ Souls
Once you hit the 10-minute mark in Deadlock, you must build towards the 3000 souls items. These strong items will become your core items with strong passive/ active buffs and +14% weapon damage. NameComponent ItemStatsPassive/ ActiveBurst FireNAFire RateSlide: +12% Distance: +50%Health: +70+20% Slow ResistanceBriefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.+30% Fire Rate (Conditional)+2 m/s Move Speed (Conditional)4s Duration8.5s CooldownEscalating ResilienceNAFire Rate: +12%Weapon Damage: +14%Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.40% Max Bullet Resist2% Bullet Resist per Stack20s Stack DurationHeadhunterHeadshot Booster+5% Fire RateWeapon Damage: +15%Bullet Shield Health: +150Landing a headshot deals bonus damage that heals you for a portion of your Max HP, and briefly grants you bonus move speed.+130 Head Shot Bonus Damage+8% Heal per Headshot+2 m/s Move Speed Conditional3s Move Speed Duration6s CooldownHunter’s AuraNABonus Health: +150Reduce nearby enemies’ Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is tripled.-9% Bullet Resist (Conditional)10% Fire Rate Slow (Conditional)15m RadiusIntensifying MagazineNAAmmo +25%Weapon Damage +20%Increases Weapon Damage as you continuously fire your weapon.60% Max Weapon Damage (Conditional)2.7s Time for Max DamagePoint BlankClose QuartersBullet Resist +15% Stamina +1When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.+45% Weapon Damage25% Movement Slow (Conditional)2s Slow Duration15m Close RangePristine EmblemHigh-Velocity MagWeapon Damage +25%Bullet Velocity +35%Spirit Power +12Spirit Resist +12%Your attacks have additional Weapon Damage against enemies above 50% health.+25% Weapon Damage (Conditional)SharpshooterLong Range+20% Weapon Damage-20% Reload TimeWeapon Fall-off Range +15%Weapon Zoom 35%Bullet Shield Health +200Deal additional Weapon Damage when beyond minimum distance from your target.+50% Weapon Damage15m Min. DistanceTesla BulletsNAFire Rate +14%Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.30 Shock Damage60 Damage on Jump25% Proc Chance8m Jump Radius2 Max JumpsTitanic MagazineBasic MagazineAmmo 120%Weapon Damage 18%+12% Spirit Resist+25% Melee Damage ResistanceNAToxic BulletsNANAYour bullets build up a Bleed on enemies causing them to lose a percentage of their current health over time. Also applies Healing Reduction on the bleeding target.2.5%/sec of Max Health Bleed Damage-65% Healing Reduction (Conditional)3s DurationX% Buildup Per Shot (Depends on hero)Alchemical FireNA+1 SprintBullet Shield Health +225Weapon Damage +14%Spirit Power +11Throw a flash that explodes on contact, creating an area that increases Spirit Damage per second and causes enemies to receive additional Weapon Damage from your team. Deals 40% less DPS vs non-heroes55 DPS+50% Weapon Damage (Conditional)95 Max DPS10 Radius5s Duration28s CooldownHeroic AuraNABullet Lifesteal +20%Bonus Health +150Move Speed +1 m/sProvide Fire Rate to nearby player minions.+40% Minions Fire Rate (Conditional)20m RadiusOnce used, provides bonus Movement Speed and Fire Rate to you and nearby allies+2 m/s Movement Speed (Conditional)+25% Fire Rate (Conditional)30m Active Radius6s Duration20s CooldownWarp StoneNAWeapon Damage +20%Spirit Power +8Teleport straight ahead, gaining Bullet Resist.11m Teleport Range+30% Bullet Resist (Conditional)5s Buff DurationSpellslinger HeadshotsSoul Shredder Bullets+12% Weapon Damage +8% Spirit Amp/18% Spirit Lifesteal (component passive) +150 HealthLanding a headshot on enemy heroes increases your total Spirit Power by 3% for 12s. Cooldown 1.5s. Max stacks 12
Tier 4 Items: 6200+ Souls
While the tier 4 items cost 6200+ souls, they also provide +18% weapon damage. However, these Weapon items in Deadlock can make any hero broken. And these are all the Deadlock Weapon items you should know! Which item is your favorite? Let us know in the comments below.